You can define special parameters on your self-installed custom operator using the DefineLayout callback and tweak the property page where they appear with the DefineLayout callback.
C++ Example: Defining custom parameters
// Add an Alpha parameter in the Define callback CStatus MyOp_Define( CRef& in_ref ) { Context ctxt( in_ref ); CustomOperator op( ctxt.GetSource() ); Factory fact = Application().GetFactory(); // Define the parameters Parameter param; CRef pdef = fact.CreateParamDef( L"Alpha", siDouble, CValue(0.5), CValue(0.01), CValue(0.99) ); op.AddParameter( pdef, param ); } // Put the Alpha parameter in its own grouping CStatus MyOp_DefineLayout( CRef& in_ref ) { Context ctxt( in_ref ); PPGLayout layout( ctxt.GetSource() ); layout.Clear(); // Add a group for the Alpha parameter layout.AddGroup( L"Intensity" ); layout.AddItem( L"Alpha" ); layout.EndGroup(); //... }
JScript Example: Defining custom parameters
// Add an Alpha parameter in the Define callback function MyOp_Define( ctxt ) { var op = ctxt.Source; // Define the parameters var pdef = XSIFactory.CreateParamDef2( "Alpha", siDouble, 0.5, 0.01, 0.99 ); var param = op.AddParameter( pdef ); // ... } // Put the Alpha parameter in its own grouping function MyOp_DefineLayout( ctxt ) { var layout = ctxt.Source; layout.Clear(); // Add a group for the Alpha parameter layout.AddGroup( "Intensity" ); layout.AddItem( "Alpha" ); layout.EndGroup(); //... }
For runtime (non-Self-Installed) operators, you can use the XSIFactory.CreateParamDef or Factory::CreateParamDef method which allows you to define and create new parameters on the fly.
What Kind of Parameters to Use
Parameters on a custom operator are very similar to parameters on a custom property. However FCurve or FCurve and GridData or GridData type parameters are not supported.
Custom operators can have an input connection from a custom property as an alternative to having its own parameters. This is useful when FCurve or GridData parameters are needed or when the custom property acts as a central control panel for one or more operators that are deeply hidden in the scene.