The Evaluate callback is where a custom ICENode performs the main computation. The Evaluate callback uses the ICENodeContext object to get the input and output port data.
| Note | The user data stored in BeginEvaluate or Init is always accessible from the Evaluate callback. However, unless the custom node threading mode is single-threading, the Context::PutUserData property cannot be used from the Evaluate callback. | 
| 
CStatus <icenode_name>_Evaluate( CRef& in_context )
{ 
        ... 
}
 | 
<icenode_name> is the name specified in the call to PluginRegistrar::RegisterICENode, with any spaces converted to underscores.
| Parameter | Language | Type | Description | 
|---|---|---|---|
| in_context | C++ | CRef& | A reference to the ICENodeContext object. Context::GetSource returns the ICENode. |