#include <NodeDirtyListener.h>
Public Member Functions |
|
NodeDirtyListener (bool makePythonSafe=false) | |
virtual | ~NodeDirtyListener () |
bool | monitorDirty (const awScene::Node &node) |
bool | cancelMonitoredDirty (const awScene::Node &node) |
void | clearMonitoredDirty () |
int | getMonitoredDirtyCount () const |
virtual void | onNodeDirty (awScene::Node *node)=0 |
NodeDirtyListener | ( | bool | makePythonSafe =
false |
) | [explicit] |
virtual ~NodeDirtyListener | ( | ) | [virtual] |
bool monitorDirty | ( | const awScene::Node & | node | ) |
bool cancelMonitoredDirty | ( | const awScene::Node & | node | ) |
void clearMonitoredDirty | ( | ) |
int getMonitoredDirtyCount | ( | ) | const |
virtual void onNodeDirty | ( | awScene::Node * | node | ) | [pure virtual] |
Implemented in ShadowCaster.