#include <NodeDeletionListener.h>
Public Member Functions |
|
NodeDeletionListener (bool makePythonSafe=false) | |
virtual | ~NodeDeletionListener () |
bool | monitorDeletion (const awScene::Node &node) |
bool | cancelMonitoredDeletion (const awScene::Node &node) |
void | clearMonitoredDeletions () |
int | getMonitoredDeletionCount () const |
virtual void | onNodeDeleted (awScene::Node *node)=0 |
NodeDeletionListener | ( | bool | makePythonSafe =
false |
) | [explicit] |
virtual ~NodeDeletionListener | ( | ) | [virtual] |
bool monitorDeletion | ( | const awScene::Node & | node | ) |
bool cancelMonitoredDeletion | ( | const awScene::Node & | node | ) |
void clearMonitoredDeletions | ( | ) |
int getMonitoredDeletionCount | ( | ) | const |
virtual void onNodeDeleted | ( | awScene::Node * | node | ) | [pure virtual] |
Implemented in ShadowCaster.