addEventHandler(const EventHandlerRef &handler) | EventDispatcher | |
dispatch(const Event &event) | EventDispatcher | |
dispatchAll(EventList &events, bool advanceTime) | EventDispatcher | |
dispatchBatch(EventList &events, bool advanceTime) | EventDispatcher | [protected] |
dispatchBatchPullEvents() | EventDispatcher | [virtual] |
dispatchEvent(const Event &event) | EventDispatcher | [virtual] |
EventDispatcher(bool usingPython=false) | EventDispatcher | [explicit] |
eventHandlerListBegin() const | EventDispatcher | |
eventHandlerListEnd() const | EventDispatcher | |
getEventHandlerCount() | EventDispatcher | |
getNextEvent() | EventDispatcher | |
isMessageDispatched() const | EventDispatcher | |
myEventHandlers | EventDispatcher | [protected] |
removeEventHandler(const EventHandlerRef &handler) | EventDispatcher | |
setMessageDispatched(bool dispatched) | EventDispatcher | |
setTimerPaused(bool pause) | EventDispatcher | [virtual] |
~EventDispatcher() | EventDispatcher | [virtual] |