#include <ProAssetIO.h>
Public Member Functions |
|
ProAssetRead () | |
bool | read (const awString::IString &refFilename) |
awScene::MaterialRef | getMaterial (const awString::IString &refId) |
Protected Member Functions |
|
virtual | ~ProAssetRead () |
void | destroy () |
ProAssetRead | ( | ) |
virtual ~ProAssetRead | ( | ) | [protected, virtual] |
bool read | ( | const awString::IString & | refFilename | ) |
awScene::MaterialRef getMaterial | ( | const awString::IString & | refId | ) |
void destroy | ( | ) | [protected] |