#include <ObjectApfDataLoader.h>
Classes |
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class | ObjectA3GInfo |
class | ObjectInfo |
Public Member Functions |
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ObjectApfDataLoader () | |
virtual bool | loadGeometry (awSupport::GeometryDataRef data) |
This method should load the given
GeometryData with geometry data and return true if the load was
completed successfully. |
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virtual bool | loadSpline (awSupport::SurfaceDataRef data) |
This method should load the given
SurfaceData with spline data and return true if the load was
completed successfully. |
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bool | registerSceneGraph (awScene::Node &root) |
bool | clear () |
int | getLoadableGeometryDataCount () const |
int | getLoadableSurfaceDataCount () const |
virtual void | onDeleted (awSupport::GeometryData *data) |
virtual void | onDeleted (awSupport::SurfaceData *data) |
virtual void | onDeleted (A3GReader *reader) |
Protected Member Functions |
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virtual | ~ObjectApfDataLoader () |
bool | addGeometryData (awSupport::GeometryDataRef data, Source &source) |
bool | addSurfaceData (awSupport::SurfaceDataRef data, Source &source) |
Friends |
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class | Associator |
virtual ~ObjectApfDataLoader | ( | ) | [protected, virtual] |
virtual bool loadGeometry | ( | awSupport::GeometryDataRef | data | ) | [virtual] |
This method should load the given GeometryData with geometry data and return true if the load was completed successfully.
Implements GeometryDataLoader.
virtual bool loadSpline | ( | awSupport::SurfaceDataRef | data | ) | [virtual] |
This method should load the given SurfaceData with spline data and return true if the load was completed successfully.
Implements GeometryDataLoader.
bool registerSceneGraph | ( | awScene::Node & | root | ) |
bool clear | ( | ) |
int getLoadableGeometryDataCount | ( | ) | const |
int getLoadableSurfaceDataCount | ( | ) | const |
virtual void onDeleted | ( | awSupport::GeometryData * | data | ) | [virtual] |
virtual void onDeleted | ( | awSupport::SurfaceData * | data | ) | [virtual] |
virtual void onDeleted | ( | A3GReader * | reader | ) | [virtual] |
bool addGeometryData | ( | awSupport::GeometryDataRef | data, |
Source & | source | ||
) | [protected] |
bool addSurfaceData | ( | awSupport::SurfaceDataRef | data, |
Source & | source | ||
) | [protected] |
friend class Associator
[friend] |