, including all inherited members.
__del__() | awViewing.Display | |
__init__(bool interactive) | awViewing.Display | |
awaitDrawCompletion() | awViewing.Display | [protected] |
bindDynamicTexture(int index) | awViewing.Display | |
bindDynamicTextures() | awViewing.Display | |
checkIdleStatus(bool state) | awViewing.Display | [protected] |
cleanup() | awViewing.Display | |
createBoxIntersector(int drawElements) | awViewing.Display | |
createIntersector(int drawElements) | awViewing.Display | |
createIntersector(int drawElements, float x, float y) | awViewing.Display | |
disableManualStereo() | awViewing.Display | |
dispatchEvents() | awViewing.Display | [protected] |
enableManualStereo(float winRegionLLXLeft, float winRegionLLYLeft, float winRegionURXLeft, float winRegionURYLeft, float winRegionLLXRight, float winRegionLLYRight, float winRegionURXRight, float winRegionURYRight, float winOffsetLeftX, float winOffsetLeftY, float winOffsetRightX, float winOffsetRightY, float camRotLeftX, float camRotLeftY, float camRotLeftZ, float camRotRightX, float camRotRightY, float camRotRightZ, float camMoveLeftX, float camMoveLeftY, float camMoveLeftZ, float camMoveRightX, float camMoveRightY, float camMoveRightZ) | awViewing.Display | |
getActivityStatus() | awViewing.Display | |
getAdvancePerFrame() | awViewing.Display | |
getAutoCamParameters() | awViewing.Display | |
getBackgroundColorAsDouble(float) | awViewing.Display | |
getBackgroundColorAsFloat(float) | awViewing.Display | |
getBackgroundColorAsRGB(float r, float g, float b) | awViewing.Display | |
getCamera(int viewport=0) | awViewing.Display | |
getDisplayOptions() | awViewing.Display | |
getDrawElements() | awViewing.Display | |
getDrawMode() | awViewing.Display | |
getEnableRender() | awViewing.Display | |
getEnableRT() | awViewing.Display | |
getEnableRTCluster() | awViewing.Display | |
getEnableStereoFormat() | awViewing.Display | |
getEventDispatcher() | awViewing.Display | |
getEventQueue() | awViewing.Display | |
getExitRequest() | awViewing.Display | |
getFrameTimeValue() | awViewing.Display | |
getIdleState() | awViewing.Display | |
getImplementation() | awViewing.Display | |
getPointOfInterest(awLinear::Point pos) | awViewing.Display | |
getPositionAndSize(int x, int y, int width, int height) | awViewing.Display | |
getRefreshRate() | awViewing.Display | |
getRTUpdateMode() | awViewing.Display | |
getShadingMode() | awViewing.Display | |
getShortDescription(str description) | awViewing.Display | |
getSnapper() | awViewing.Display | |
getTransparencyTechnique() | awViewing.Display | |
getViewportRegion(float x, float y, float w, float h, float px, float py) | awViewing.Display | |
getViewportRegion(float x, float y, float w, float h, int index) | awViewing.Display | |
getViewState(int viewport=0) | awViewing.Display | |
getWindowSize(int width, int height) | awViewing.Display | |
initialize(awInput::EventDispatcher dispatcher) | awViewing.Display | |
isDirtyCamera() | awViewing.Display | [protected] |
isDone() | awViewing.Display | |
isFullScreen() | awViewing.Display | |
isInteractive() | awViewing.Display | |
isResetted() | awViewing.Display | |
makeCurrent() | awViewing.Display | [protected] |
myActivityStatus | awViewing.Display | [protected] |
myAdvancePerFrame | awViewing.Display | [protected] |
myDirtyCamera | awViewing.Display | [protected] |
myDrawMode | awViewing.Display | [protected] |
myEventDispatcher | awViewing.Display | [protected] |
myEventQueue | awViewing.Display | [protected] |
myExitRequest | awViewing.Display | [protected] |
myFrameStarted | awViewing.Display | [protected] |
myIdleStartTime | awViewing.Display | [protected] |
myIdleState | awViewing.Display | [protected] |
myIsInteractive | awViewing.Display | [protected] |
myLock | awViewing.Display | [protected] |
myPointOfInterest | awViewing.Display | [protected] |
myRenderEnabled | awViewing.Display | [protected] |
myShadingMode | awViewing.Display | [protected] |
myShortDescription | awViewing.Display | [protected] |
mySwapTime | awViewing.Display | [protected] |
myTimer | awViewing.Display | [protected] |
myTimeReferenceCounter | awViewing.Display | [protected] |
myTimeReferenceStart | awViewing.Display | [protected] |
myTimeReferenceValue | awViewing.Display | [protected] |
myTransparencyTechnique | awViewing.Display | [protected] |
numActiveViewports() | awViewing.Display | |
onDrawElementsChanged(int drawElements) | awViewing.Display | [protected] |
pollAutoCamChangePending() | awViewing.Display | |
postDispatchChecks() | awViewing.Display | [protected] |
printModel(str subrootName) | awViewing.Display | |
realize() | awViewing.Display | |
releaseDynamicTexture(int index) | awViewing.Display | |
releaseDynamicTextures() | awViewing.Display | |
reloadBackplateImage() | awViewing.Display | |
renderFrame(float time) | awViewing.Display | [protected] |
requestRedraw() | awViewing.Display | |
reset() | awViewing.Display | |
resetBackgroundColor() | awViewing.Display | |
setActivityStatus(bool state) | awViewing.Display | |
setAdvancePerFrame(bool state) | awViewing.Display | |
setAutoCamChangePending(bool state) | awViewing.Display | |
setAutoCamParameters(AutoCam::CameraParameters params) | awViewing.Display | |
setBackgroundColor(float r, float g, float b, float a) | awViewing.Display | |
setBackplateRoot(awScene::Node) | awViewing.Display | |
setDefaultImagePath(str) | awViewing.Display | |
setDirtyCamera(bool dirty) | awViewing.Display | [protected] |
setDrawElements(int drawElements) | awViewing.Display | |
setDrawMode(DrawMode drawMode) | awViewing.Display | |
setEnableCulling(bool enable) | awViewing.Display | |
setEnableRender(bool state) | awViewing.Display | |
setEnableRT(bool state) | awViewing.Display | |
setEnableRTCluster(bool state) | awViewing.Display | |
setEnableStereoFormat() | awViewing.Display | |
setEnvironmentLight(awSupport::ValueParameterGroupRef envLight) | awViewing.Display | |
setExitRequest(bool exit) | awViewing.Display | |
setFrameTimeValue(float timeValue) | awViewing.Display | |
setFullScreen(bool fullScreen) | awViewing.Display | |
setIdleState(bool state) | awViewing.Display | [protected] |
setModelRoot(awScene::Node) | awViewing.Display | |
setMouseMode(MouseMode) | awViewing.Display | |
setOverlayRoot(awScene::Node) | awViewing.Display | |
setPointOfInterest(awLinear::Point pos) | awViewing.Display | |
setPositionAndSize(int x, int y, int width, int height) | awViewing.Display | |
setRTCluster(str host, int port, int threads) | awViewing.Display | |
setRTMaxAODistanceDefault(float) | awViewing.Display | |
setScene(awScene::Node) | awViewing.Display | |
setShadingMode(ShadingMode shadingMode) | awViewing.Display | |
setShortDescription(str description) | awViewing.Display | |
setTextureSizeLimit(int) | awViewing.Display | |
setTransparencyTechnique(TransparencyTechnique technique) | awViewing.Display | |
showNormals(bool show) | awViewing.Display | |
step() | awViewing.Display | |
stopRequested() | awViewing.Display | |
synchronizeGraphs() | awViewing.Display | [protected] |
timerEnd(str what) | awViewing.Display | [protected] |
timerStart() | awViewing.Display | [protected] |
toggleFullScreen() | awViewing.Display | |
update() | awViewing.Display | [protected] |