Public Member Functions |
|
__init__ () | |
__init__ (float x, float y, float z) | |
__init__ (float v) | |
__init__ (Vector2Flt v2) | |
__init__ (float x, float y, float z) | |
__init__ (float v) | |
__init__ (int x, int y, int z) | |
__del__ () | |
set (float x, float y, float z) | |
set (float v) | |
set (Vector2Flt v2) | |
set (float x, float y, float z) | |
set (float v) | |
get (float, float, float) | |
get (float p) | |
reverse () | |
__init__ (VectorFlt) | |
__init__ (Vector) | |
__init__ (Normal) | |
VectorFlt | operator= (VectorFlt) |
operator+= (VectorFlt) | |
operator-= (VectorFlt) | |
operator*= (float) | |
operator/= (float) | |
bool | operator== (VectorFlt) |
bool | operator!= (VectorFlt) |
float | operator[] (int) |
PointFlt | asPointFlt () |
operator float * () | |
operator const float * () | |
float | length () |
float | length2 () |
bool | normalize () |
Public Attributes |
|
float | v |
VectorFlt | x |
VectorFlt | y |
VectorFlt | z |
VectorFlt | zero |
awLinear.VectorFlt.__init__ | ( | ) |
awLinear.VectorFlt.__init__ | ( | float | x, |
float | y, | ||
float | z | ||
) |
awLinear.VectorFlt.__init__ | ( | float | v | ) |
awLinear.VectorFlt.__init__ | ( | Vector2Flt | v2 | ) |
awLinear.VectorFlt.__init__ | ( | float | x, |
float | y, | ||
float | z | ||
) |
awLinear.VectorFlt.__init__ | ( | float | v | ) |
awLinear.VectorFlt.__init__ | ( | int | x, |
int | y, | ||
int | z | ||
) |
awLinear.VectorFlt.__del__ | ( | ) |
awLinear.VectorFlt.set | ( | float | x, |
float | y, | ||
float | z | ||
) |
awLinear.VectorFlt.set | ( | float | v | ) |
awLinear.VectorFlt.set | ( | Vector2Flt | v2 | ) |
awLinear.VectorFlt.set | ( | float | x, |
float | y, | ||
float | z | ||
) |
awLinear.VectorFlt.set | ( | float | v | ) |
awLinear.VectorFlt.get | ( | float | , |
float | , | ||
float | |||
) |
awLinear.VectorFlt.get | ( | float | p | ) |
awLinear.VectorFlt.reverse | ( | ) |
awLinear.VectorFlt.__init__ | ( | VectorFlt | ) |
awLinear.VectorFlt.__init__ | ( | Vector | ) |
awLinear.VectorFlt.__init__ | ( | Normal | ) |
awLinear.VectorFlt.operator+= | ( | VectorFlt | ) |
awLinear.VectorFlt.operator-= | ( | VectorFlt | ) |
awLinear.VectorFlt.operator*= | ( | float | ) |
awLinear.VectorFlt.operator/= | ( | float | ) |
bool awLinear.VectorFlt.operator== | ( | VectorFlt | ) |
bool awLinear.VectorFlt.operator!= | ( | VectorFlt | ) |
float awLinear.VectorFlt.operator[] | ( | int | ) |
PointFlt awLinear.VectorFlt.asPointFlt | ( | ) |
awLinear.VectorFlt.operator float * | ( | ) |
awLinear.VectorFlt.operator const float * | ( | ) |
float awLinear.VectorFlt.length | ( | ) |
float awLinear.VectorFlt.length2 | ( | ) |
bool awLinear.VectorFlt.normalize | ( | ) |
float awLinear.VectorFlt.v |