Joystick.Joystick Class Reference


Detailed Description

Simple little class to enable a game controller.

Simply map the buttons on the gamepad to keyboard events. When a joystick event is caught just create the approrpiate keyboard event and dispatch it.

Currently only supports one connected controller.

List of all members.

Public Member Functions

  __init__ ()
  sendMessage ()
  OnJoystick ()

Member Function Documentation

Joystick.Joystick.__init__ ( )
Joystick.Joystick.sendMessage ( )
Joystick.Joystick.OnJoystick ( )

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