| Layer Blend Mode | Description | 
               
                  | Normal  | Displays A without any blending. This is the default setting. | 
               
                  | Dissolve  | Edits or paints each pixel to make it the result color. However, the result color is a random replacement of the pixels with
                        the base color or the blend color, depending on the opacity at any pixel location. 
                      | 
               
                  | Darken  | Compares the values of A and B, and, for each pixel, uses the darker of the two. | 
               
                  | Multiply  | Multiplies the color values of each A and B pixel. Because non-white color channels have values of less than 1.0 (using a
                     range of 0.0 to 1.0), multiplying them tends to darken colors. | 
               
                  | Color Burn  | Colorizes darker pixels from B with the color from A. | 
               
                  | Linear Burn  | Same as Color Burn but with less contrast. | 
               
                  | Darker Color  | Compares channel values total for blend and base color and displays the lower value color. | 
               
                  | Lighten  | Compares the A and B pixels at each location and uses the lighter of the two. | 
               
                  | Screen  | Makes the light areas much lighter, and the darker areas somewhat lighter. | 
               
                  | Color Dodge  | Colorizes lighter pixels from B with the A color. | 
               
                  | Linear Dodge (Add)  | Same as Color Dodge but with lower contrast. | 
               
                  | Lighter Color  | Same as Darker Color except displays the higher value color | 
               
                  | Overlay  | Darkens or lightens the pixels depending on the B color. | 
               
                  | Soft Light  | If the A color is lighter than mid-gray, the image is lightened. If the A color is darker than mid-gray, the image is darkened. | 
               
                  | Hard Light  | If a pixel color is lighter than mid-gray, screen mode is applied. If a pixel color is darker than mid-gray, multiply mode
                     is applied | 
               
                  | Vivid Light  | Dodges or burns the colors by alternately increasing or decreasing the contrast, depending on the blend color. | 
               
                  | Linear Light  | Same as Vivid Light, except increases or decreases the brightness. | 
               
                  | Pin Light  | Replaces the B colors depending on the brightness of the A color. If the A color is lighter than mid-gray, B colors darker
                     than the A color are replaced. And vice versa: If the A color is darker than mid-gray, B colors lighter than the A color are
                     replaced. | 
               
                  | Hard Mix  | Produces either white or black, depending on similarities between A and B. | 
               
                  | Difference  | For each pixel pair, subtracts the darker one from the brighter one. | 
               
                  | Exclusion  | Similar to Difference but with lower contrast. | 
               
                  | Subtract  | Subtracts A from B. | 
               
                  | Divide  | Analyzes the color information in each channel, and then divides the base color from the blend color. | 
               
                  | Hue  | Uses the color from A; the value (brightness) and saturation from B. | 
               
                  | Saturation  | Uses the saturation from A; the value and hue from B. | 
               
                  | Color  | Uses the hue and saturation from A; the value from B. | 
               
                  | Luminosity  | Produces a result color from the saturation and hue of the base color, combined with the luminance of the blend color. |