To open this window, select (or select a saved operation). See also Retopologize a mesh.
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Enter a name for the current settings to reuse the same operation later. The saved operation appears as an option the next
time you select .
TipSaving the operation settings is a good idea if you plan to revisit your high resolution asset and make changes later. You
can re-run the same retopology operation without setting up the extraction options again.
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Enter a name for the new output mesh. (By default, Mudbox enters a name based on the source mesh. For example, for a source
mesh named flamingo, the output mesh gets the name flamingo-retopo.)
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Sets the target resolution of the resulting mesh. To create a low resolution mesh, use a small value.
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Lets you influence how much face size can vary across the output mesh. Use the slider or value to indicate which is more important
in your final mesh: similarly sized faces (), or optimal reproduction of the shape of the source mesh ().
Setting the slider closer to lets Mudbox generate a mesh with non-uniform faces, for example using larger faces to cover flat regions and smaller faces
in more detailed regions. Mudbox analyzes the faces, local curvature and other features of the source mesh, then calculates
the optimal face uniformity that reproduces the shape of the source mesh.
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Determines whether Mudbox uses curves drawn on the mesh to guide the retopology operation. (See Draw curves to guide retopology.)
When on, Mudbox creates edges where you have identified Hard Constraint curves, or to create the general flow of curves based
on where you have identified Soft Constraint curves.
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Soft Constraint curves define the basic direction of the edge flow without plotting a specific edge. Click the tile to change
the default color.
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Hard Constraint curves indicate an important edge. Click the tile to change the default color.
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Lets you specify which information from the source mesh that you want to include in the new retopologized mesh. Check all
that you want to keep: , , , , , .
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