Move or rotate lights

 
 
 

To move lights

  1. Do any of the following:
    • Select the light in the Object List then press L and drag in the 3D View while pressing either the left or right button on the stylus/mouse as follows:

      L + drag rotates a light (relative from its current position) in the direction you drag.

      Rotating the light source is useful when you want to backlight a model and is useful when you need to rotate an Image Based light source.

      L + right-drag rotates the light so it immediately points from the location you click in the 3D View.

      This option is useful if you frequently tumble the model when sculpting and want to quickly update the light’s direction to evaluate the model’s surface.

    • Select the light in the Object List then turn on the Show Grip option in the Properties window. Drag the transform grip that appears in the 3D View to move or rotate the light as required.
      Note A point light source only has a move transform grip, while directional and image-based lights have a rotate transform grip.
    • Edit the light’s transformation properties - In the Object List window menu ensure that the Transformation option is turned on. In the Object List, click the light’s name so its transformation properties appear in the Property window. Edit its X, Y, Z Translate or Rotate properties in the Transform section of the Properties window.
      NoteEnsure you turn off the Transformation option in the Object List window menu when you are finished transforming an item to return the Object List to its original display state.

Related topics

Lights

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