Sculpt using tool symmetry

 
 
 

Tool symmetry lets you sculpt on one side of a model and affect the vertices on the opposite side of the model at the same time.

  1. Select a sculpt tool from the Sculpt Tools tray.
  2. In the Properties window, set the Mirror property to the desired symmetry setting.
    NoteWhen a model is topologically symmetrical but posed in a way that is asymmetrical, you can still sculpt or paint with symmetry by setting the Mirror property to Tangent and defining the topological axis. This determines which axis the tool mirrors across. See Set a topological axis.

Notes on using tool symmetry

Related topics

Sculpt using symmetry

Sculpt using layer symmetry

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