Tool symmetry lets you sculpt on one side of a model and affect the vertices on the opposite side of the model at the same
time.
- Select a sculpt tool from the Sculpt Tools tray.
- In the Properties window, set the Mirror property to the desired symmetry setting.
NoteWhen a model is topologically symmetrical but posed in a way that is asymmetrical, you can still sculpt or paint with symmetry
by setting the property to
Tangent and defining the topological axis. This determines which axis the tool mirrors across. See
Set a topological axis.
Notes on using tool symmetry
- Tool symmetry may not keep the tool strokes 100% symmetrical after extensive sculpting. This is true for all live tool symmetry
implementations for high resolution editing. If preserving symmetry is critical in your project, use layer symmetry instead.
- When using tool symmetry with stencils, the primary tool and its reflection will likely scrub over different parts of the
stencil image, so the result of each stroke will be asymmetric. If preserving symmetry is important to you while using stencils,
use layer symmetry.
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