The following tools appear on the Select/Move Tools tray:
Tip
Quickly select items in Mudbox trays using the number keys on your keyboard. Pressing keys 1 through 9 selects the corresponding
tool in the active tray. Middle-drag your frequently used tools to the first nine positions on a tray.
Tool name
Icon
Purpose
Faces
Selects individual faces as you stroke over the model. Edit the Size property to increase or decrease the area of selection for the stroke. Clicking off the model cancels the current selection.
Objects
Selects the object as you stroke over the model. Edit the Size property to increase or decrease the area of selection on the stroke. Clicking off the model in the cancels the selection.
Borders
Selects borders on a mesh as you stroke over any part of the boundary edge (including all faces that lie on a contiguous boundary,
such as the edge of a hole).
Ctrl + drag to deselect the border.
UV Shells
Selects all faces that are a part of the same UV shell.
(To see the UV shell layout for a mesh, switch to the UV View tab.)
Translate
Lets you move items by dragging the transform grip. Drag any arrow that appears at the center of the object to move along
that axis. Drag the center handle to move freely across the 3D View.
Rotate
Lets you rotate items by dragging the rotate grip. Drag the circular rings on the grip that appears at the center of the object
to rotate about the different axes.
Scale
Lets you scale items proportionally or non-proportionally by dragging the scale grip. Drag any grip box that appears at the
center of the object to scale non-proportionally along that axis. Drag the center grip box to scale uniformly in all directions.
Additional notes on transformations
After you transform an object, you can select Mesh > Freeze Transformations to set the current transformation values to be its new 'zero' position.
If you select two or more objects, the transformation tools (Translate, Rotate, Scale) transform the objects as a group around a common pivot (the pivot of the active object). Non-proportional scaling is limited
to the local space of each object.
Pressing the X hotkey and dragging to transform objects works on a single object at a time, even if other objects are selected.