The lets you apply paint relative to the sculpted detail on your model.
For example, you can apply paint only to the raised regions of sculpted surfaces, easily adding a highlight color, or adding
scratches to simulate a weathered surface.
The calculates a reference plane based on the average positions of the vertices within the brush ring. It applies paint based
on whether faces are above or below an invisible, dynamically calculated plane as you stroke along the surface.
Ctrl-dragging with the applies paint below the calculated plane, applying paint in the recessed regions of the sculpted detail.
To paint with the
- In the tray, select the .
NoteYou must have at least one paint layer to paint on a model. If you have not yet created a paint layer, the window displays automatically the first time you paint. See also
Create a new paint layer.
- Depending on how you want to apply paint, do the following:
- Stroke on the surface to apply paint only to raised elements of the textured surface.
- Ctrl-stroke to apply paint only to recessed elements.
TipThe property for the has a direct impact on the height or depth to which paint is applied to a sculpted surface. In general, a smaller brush size
provides better control when applying paint on smaller sculpted forms compared to a larger brush, which is useful on larger
forms. Interactive performance of the brush improves with a smaller brush size.