You can transfer properties such as upper level detail, joint weighting, and sculpt layers, from one mesh to any arbitrary mesh, regardless of topology or differing UVs. This workflow is similar to map extraction.
Aligning the major features of the meshes before you start is important. To transfer details, Mudbox measures perpendicular lines from the target surface to the closest point on the source surface, then moves the target until it touches the source. If the general shape of the two meshes do not align closely enough, no detail can be transferred.
For example, if there are different possible intersections between the two meshes, you can set the Choose Samples option to control which one Mudbox chooses. See Transfer Detail properties for detailed information on these options.