FBModelPath3D Member List

This is the complete list of members for FBModelPath3D, including all inherited members.
AddWrapper(HFBScriptWrapper)FBWrapperHolder
AnimatableFBBox
AnimationNodeFBModel
AnimationNodeDestroy(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeInCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeInGet()FBBox [virtual]
AnimationNodeIsUserData(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeNotify(HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
AnimationNodeOutCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeOutGet()FBBox [virtual]
BeginChange()FBPlug
BlendShapeDeformableFBModel
ChildrenFBModel
ClassName()FBComponent [virtual]
Clone()FBModel [virtual]
ClusterFBModel
ComponentsFBComponent
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConstrainDeformableFBModel
ConvertSegmentPercentToTotalPercent(double pPercent)FBModelPath3D
ConvertToSegmentPercentFactor()FBModelPath3D
ConvertTotalPercentToSegmentPercent(double pPercent)FBModelPath3D
ConvertToTotalPercentFactor()FBModelPath3D
CustomModelDisplay(FBCamera *pCamera, FBModelShadingMode pShadingMode, FBModelRenderPass pRenderPass, float pPickingAreaWidth, float pPickingAreaHeight)FBModel [inline, virtual]
CustomModelPicking(int pNbHits, unsigned int *pSelectBuffer, FBCamera *pCamera, int pMouseX, int pMouseY, FBTVector *pLocalRaySrc, FBTVector *pLocalRayDir, FBTVector *pWorldRaySrc, FBTVector *pWorldRayDir, FBMatrix *pGlobalInverseMatrix, FBTVector *pOutPickedPoint)FBModel [inline, virtual]
DeformersFBModel
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(HFBPlug pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(HFBPlug pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
EvaluateAnimationNodes(HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
FBBox(char *pName, HIObject pObject=NULL)FBBox
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(HFBComponent pObject)FBComponent [static]
FBComponentGetName(HFBComponent pObject)FBComponent [static]
FBComponentSetLongName(HFBComponent pObject, char *pName)FBComponent [static]
FBComponentSetName(HFBComponent pObject, char *pName)FBComponent [static]
FBCreate()FBComponent [virtual]
FBDelete()FBModel [virtual]
FBDestroy()FBComponent [virtual]
FBModel(char *pName, HIObject pObject=NULL)FBModel
FBModelPath3D(char *pName, HIObject pObject=NULL)FBModelPath3D
FBPlug(HIObject pObject)FBPlug
FBWrapperHolder()FBWrapperHolder
FbxGetObjectSubType()FBModel [virtual]
FbxGetObjectType()FBModel [virtual]
FbxRetrieve(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FbxStore(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FolderFBComponent
GeometricRotationFBModel
GeometricScalingFBModel
GeometricTranslationFBModel
GeometryFBModel
GetBoundingBox(FBVector3d &pMin, FBVector3d &pMax)FBModel
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetHIObject() const FBPlug [virtual]
GetInternalClassId()FBComponent [static]
GetLeftTangeantMode(int pKeyIndex)FBModelPath3D
GetMatrix(FBMatrix &pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerCount()FBPlug
GetRightTangeantMode(int pKeyIndex)FBModelPath3D
GetSchematicPosition()FBModel
GetSelectedPathKeyCount()FBModelPath3D
GetSelectedPoints()FBModel
GetSelectedPointsCount()FBModel
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetTypeId()FBComponent [virtual]
GetVector(FBVector3d &pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasCustomDisplay()FBModel [inline, virtual]
HasObjectFlags(FBObjectFlag pFlags)FBComponent
ICallback_Declare(Implementation)FBModel
Icon3DFBModel
InsertNewEndKey()FBModelPath3D
InsertNewStartKey()FBModelPath3D
InvalidatePropertyEventsParents()FBComponent
IObject_Declare(Implementation)FBBox
IQuery_Declare(Implementation)FBModel
Is(int pTypeId)FBComponent [virtual]
IsConstrainedFBModel
IsDeformableFBModel
IsSDKComponent()FBPlug
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LiveFBBox
LongNameFBComponent
LookAtFBModel
mAllocatedFBPlug
MaterialsFBModel
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected, static]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
ModelVertexDataFBModel
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NoFrustumCullingRelease()FBModel
NoFrustumCullingRequire()FBModel
operator delete(void *pvMem)FBComponent
operator new(size_t stAllocateBlock)FBComponent
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber)FBComponent
ParentFBModel
ParentsFBComponent
PathKeyClear()FBModelPath3D
PathKeyEndAdd(FBVector4d pTLocal)FBModelPath3D
PathKeyGet(int pKeyIndex)FBModelPath3D
PathKeyGetCount()FBModelPath3D
PathKeyGetLeftTangeant(int pKeyIndex)FBModelPath3D
PathKeyGetRightTangeant(int pKeyIndex)FBModelPath3D
PathKeyGetXYZDerivative(int pKeyIndex)FBModelPath3D
PathKeyRemove(int pKeyIndex)FBModelPath3D
PathKeyRemoveSelected()FBModelPath3D
PathKeySet(int pKeyIndex, FBVector4d pTLocal, bool pUpdate=true)FBModelPath3D
PathKeySetLeftTangeant(int pKeyIndex, FBVector4d pTLocal, bool pUpdate=true)FBModelPath3D
PathKeySetRightTangeant(int pKeyIndex, FBVector4d pTLocal, bool pUpdate=true)FBModelPath3D
PathKeySetXDerivative(int pKeyIndex, double pDerivative, bool pUpdate)FBModelPath3D
PathKeySetXYZDerivative(int pKeyIndex, FBVector4d pDerivative, bool pUpdate)FBModelPath3D
PathKeySetYDerivative(int pKeyIndex, double pDerivative, bool pUpdate)FBModelPath3D
PathKeySetZDerivative(int pKeyIndex, double pDerivative, bool pUpdate)FBModelPath3D
PathKeyStartAdd(FBVector4d pTLocal)FBModelPath3D
PathSetKeyLeftRightTangeant(int pKeyIndex, FBVector4d pKeyTLocal, FBVector4d pLeftTangentTLocal, FBVector4d pRightTangentTLocal, bool pUpdate=true)FBModelPath3D
PatKeyGetLeftTangeantLength(int pKeyIndex)FBModelPath3D
PatKeyGetRightTangeantLength(int pKeyIndex)FBModelPath3D
PickableFBModel
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PointCacheDeformableFBModel
PointCacheRecordFBModel
PostRotationFBModel
PreRotationFBModel
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *Property)FBComponent [virtual]
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *Property)FBComponent
QuaternionInterpolateFBModel
RecordModeFBBox
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
RemoveWrapper(HFBScriptWrapper)FBWrapperHolder
ReplaceDstAt(int pIndex, HFBPlug pDst)FBPlug
ReplaceSrcAt(int pIndex, HFBPlug pSrc)FBPlug
RotationFBModel
RotationActiveFBModel
RotationMaxFBModel
RotationMaxXFBModel
RotationMaxYFBModel
RotationMaxZFBModel
RotationMinFBModel
RotationMinXFBModel
RotationMinYFBModel
RotationMinZFBModel
RotationOrderFBModel
RotationSpaceForLimitOnlyFBModel
ScalingFBModel
SceneFBModel
Segment_GlobalPathEvaluate(double pSegmentPercent)FBModelPath3D
Segment_GlobalPathEvaluateDerivative(double pSegmentPercent)FBModelPath3D
Segment_IsPathKey(double pSegmentPercent)FBModelPath3D
Segment_LocalPathEvaluate(double pSegmentPercent)FBModelPath3D
Segment_LocalPathEvaluateDerivative(double pSegmentPercent)FBModelPath3D
Segment_PathKeyAdd(double pSegmentPercent, FBVector4d pTLocal)FBModelPath3D
SelectedFBComponent
SetHIObject(HIObject pObject, bool pSDKComponent)FBComponent [virtual]
SetLeftTangeantMode(int pKeyIndex, FBPathTangeantMode pTangeantMode)FBModelPath3D
SetMatrix(FBMatrix pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetRightTangeantMode(int pKeyIndex, FBPathTangeantMode pTangeantMode)FBModelPath3D
SetSchematicPosition(int pX, int pY)FBModel
SetSchematicPosition(FBVector2d pVector2d)FBModel
SetupPropertiesForShapes()FBModel
SetVector(FBVector3d pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
ShadersFBModel
ShadingModeFBModel
ShowFBModel
ShowCurveControls(bool pShow)FBModelPath3D
ShowCurvePoints(bool pShow)FBModelPath3D
SkeletonDeformableFBModel
SoftSelectedFBModel
SwapSrc(int pIndexA, int pIndexB)FBPlug
TessellatedMeshFBModel
TexturesFBModel
Total_GlobalPathEvaluate(double pTotalPercent)FBModelPath3D
Total_GlobalPathEvaluateDerivative(double pTotalPercent)FBModelPath3D
Total_IsPathKey(double pTotalPercent)FBModelPath3D
Total_LocalPathEvaluate(double pTotalPercent)FBModelPath3D
Total_LocalPathEvaluateDerivative(double pTotalPercent)FBModelPath3D
Total_PathKeyAdd(double pTotalPercent, FBVector4d pTLocal)FBModelPath3D
TranslationFBModel
TypeInfoFBComponent [static]
UniqueNameFBBox
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
UpdateGeometry()FBModelPath3D
UpVectorFBModel
UseFrustumCulling()FBModel
VisibilityFBModel
VisibilityInheritanceFBModel
~FBComponent()FBComponent [virtual]
~FBPlug()FBPlug [virtual]
~FBWrapperHolder()FBWrapperHolder [virtual]