FBModelOptical Member List

This is the complete list of members for FBModelOptical, including all inherited members.
AddWrapper(HFBScriptWrapper)FBWrapperHolder
AnimatableFBBox
AnimationNodeFBModel
AnimationNodeDestroy(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeInCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeInGet()FBBox [virtual]
AnimationNodeIsUserData(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeNotify(HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
AnimationNodeOutCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeOutGet()FBBox [virtual]
BeginChange()FBPlug
BlendShapeDeformableFBModel
ChildrenFBModel
ClassName()FBComponent [virtual]
ClearSegments(bool pUnUsedOnly=true)FBModelOptical [virtual]
Clone()FBModel [virtual]
ClusterFBModel
ComponentsFBComponent
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConstrainDeformableFBModel
CustomModelDisplay(FBCamera *pCamera, FBModelShadingMode pShadingMode, FBModelRenderPass pRenderPass, float pPickingAreaWidth, float pPickingAreaHeight)FBModel [inline, virtual]
CustomModelPicking(int pNbHits, unsigned int *pSelectBuffer, FBCamera *pCamera, int pMouseX, int pMouseY, FBTVector *pLocalRaySrc, FBTVector *pLocalRayDir, FBTVector *pWorldRaySrc, FBTVector *pWorldRayDir, FBMatrix *pGlobalInverseMatrix, FBTVector *pOutPickedPoint)FBModel [inline, virtual]
DeformersFBModel
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(HFBPlug pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(HFBPlug pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
EvaluateAnimationNodes(HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
ExportSetup()FBModelOptical [virtual]
FBBox(char *pName, HIObject pObject=NULL)FBBox
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(HFBComponent pObject)FBComponent [static]
FBComponentGetName(HFBComponent pObject)FBComponent [static]
FBComponentSetLongName(HFBComponent pObject, char *pName)FBComponent [static]
FBComponentSetName(HFBComponent pObject, char *pName)FBComponent [static]
FBCreate()FBComponent [virtual]
FBDelete()FBModel [virtual]
FBDestroy()FBComponent [virtual]
FBModel(char *pName, HIObject pObject=NULL)FBModel
FBModelOptical(char *pName, HIObject pObject=NULL)FBModelOptical
FBPlug(HIObject pObject)FBPlug
FBWrapperHolder()FBWrapperHolder
FbxGetObjectSubType()FBModel [virtual]
FbxGetObjectType()FBModel [virtual]
FbxRetrieve(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FbxStore(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBModel [virtual]
FolderFBComponent
GeometricRotationFBModel
GeometricScalingFBModel
GeometricTranslationFBModel
GeometryFBModel
GetBoundingBox(FBVector3d &pMin, FBVector3d &pMax)FBModel
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetHIObject() const FBPlug [virtual]
GetInternalClassId()FBComponent [static]
GetMatrix(FBMatrix &pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerCount()FBPlug
GetSchematicPosition()FBModel
GetSelectedPoints()FBModel
GetSelectedPointsCount()FBModel
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetTypeId()FBComponent [virtual]
GetVector(FBVector3d &pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasCustomDisplay()FBModel [inline, virtual]
HasObjectFlags(FBObjectFlag pFlags)FBComponent
ICallback_Declare(Implementation)FBModel
Icon3DFBModel
ImportSetup()FBModelOptical [virtual]
InvalidatePropertyEventsParents()FBComponent
IObject_Declare(Implementation)FBBox
IQuery_Declare(Implementation)FBModel
Is(int pTypeId)FBComponent [virtual]
IsConstrainedFBModel
IsDeformableFBModel
IsSDKComponent()FBPlug
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LiveFBBox
LongNameFBComponent
LookAtFBModel
mAllocatedFBPlug
MarkersFBModelOptical
MarkerSizeFBModelOptical
MaterialsFBModel
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected, static]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
ModelVertexDataFBModel
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NoFrustumCullingRelease()FBModel
NoFrustumCullingRequire()FBModel
operator delete(void *pvMem)FBComponent
operator new(size_t stAllocateBlock)FBComponent
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber)FBComponent
ParentFBModel
ParentsFBComponent
PickableFBModel
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PointCacheDeformableFBModel
PointCacheRecordFBModel
PostRotationFBModel
PreRotationFBModel
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *Property)FBComponent [virtual]
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *Property)FBComponent
QuaternionInterpolateFBModel
RecordModeFBBox
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
RemoveWrapper(HFBScriptWrapper)FBWrapperHolder
ReplaceDstAt(int pIndex, HFBPlug pDst)FBPlug
ReplaceSrcAt(int pIndex, HFBPlug pSrc)FBPlug
RigidBodiesFBModelOptical
RotationFBModel
RotationActiveFBModel
RotationMaxFBModel
RotationMaxXFBModel
RotationMaxYFBModel
RotationMaxZFBModel
RotationMinFBModel
RotationMinXFBModel
RotationMinYFBModel
RotationMinZFBModel
RotationOrderFBModel
RotationSpaceForLimitOnlyFBModel
SamplingPeriodFBModelOptical
SamplingStartFBModelOptical
SamplingStopFBModelOptical
ScalingFBModel
SceneFBModel
SegmentsFBModelOptical
SelectedFBComponent
SetHIObject(HIObject pObject, bool pSDKComponent)FBComponent [virtual]
SetMatrix(FBMatrix pMatrix, int pWhat=kModelTransformation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetSchematicPosition(int pX, int pY)FBModel
SetSchematicPosition(FBVector2d pVector2d)FBModel
SetupPropertiesForShapes()FBModel
SetVector(FBVector3d pVector, int pWhat=kModelTranslation, bool pGlobalInfo=true, bool pPushUndo=false, HFBEvaluateInfo pEvaluateInfo=NULL)FBModel
ShadersFBModel
ShadingModeFBModel
ShowFBModel
SkeletonDeformableFBModel
SoftSelectedFBModel
SwapSrc(int pIndexA, int pIndexB)FBPlug
TessellatedMeshFBModel
TexturesFBModel
TranslationFBModel
TypeInfoFBComponent [static]
UniqueNameFBBox
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
UpVectorFBModel
UseFrustumCulling()FBModel
VisibilityFBModel
VisibilityInheritanceFBModel
~FBComponent()FBComponent [virtual]
~FBPlug()FBPlug [virtual]
~FBWrapperHolder()FBWrapperHolder [virtual]