FBActor Member List

This is the complete list of members for FBActor, including all inherited members.
ActiveFBConstraint
ActiveChanged()FBConstraint [virtual]
AddWrapper(HFBScriptWrapper)FBWrapperHolder
AnimatableFBBox
AnimationNodeDestroy(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeInCreate(kReference pUserId, HFBModel pModel, char *pAttribute)FBConstraint
AnimationNodeInCreate(kReference pUserId, HFBProperty pProperty)FBConstraint
FBBox::AnimationNodeInCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeInGet()FBBox [virtual]
AnimationNodeIsUserData(HFBAnimationNode pAnimationNode)FBBox [virtual]
AnimationNodeNotify(HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo, HFBConstraintInfo pConstraintInfo)FBConstraint [virtual]
FBBox::AnimationNodeNotify(HFBAnimationNode pAnimationNode, HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
AnimationNodeOutCreate(kReference pUserId, HFBModel pModel, char *pAttribute)FBConstraint
FBBox::AnimationNodeOutCreate(kReference pUserId, char *pName, char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false)FBBox [virtual]
AnimationNodeOutGet()FBBox [virtual]
BeginChange()FBPlug
BodyColorFBActor
ChestPositionFBActor
ClassName()FBComponent [virtual]
Clone()FBConstraint [virtual]
ComponentsFBComponent
ConnectAt(HFBPlug pSrc, int pSrc_DstIndex, HFBPlug pDst, int pDst_SrcIndex, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDst(HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectDstAt(int pSrc_DstIndex, HFBPlug pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrc(HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
ConnectSrcAt(int pDst_SrcIndex, HFBPlug pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone)FBPlug
DeformerFBConstraint
DeformerBind(HFBModel pModel)FBConstraint [virtual]
DeformerNotify(HFBModel pModel, const HFBVertex pSrcVertex, const HFBVertex pSrcNormal, int pCount, HFBVertex pDstVertex, HFBVertex pDstNormal)FBConstraint [virtual]
DeformerPreNotify(HFBModel pModel, HFBEvaluateInfo pEvaluateInfo, HFBVertex pBBoxMin, HFBVertex pBBoxMax)FBConstraint [virtual]
DeformerUnBind(HFBModel pModel)FBConstraint [virtual]
DescriptionFBConstraint
Disable(HFBModel pModel)FBConstraint [virtual]
DisableObjectFlags(FBObjectFlag pFlags)FBComponent
DisconnectAllDst()FBPlug
DisconnectAllSrc()FBPlug
DisconnectDst(HFBPlug pDst)FBPlug
DisconnectDstAt(int pIndex)FBPlug
DisconnectSrc(HFBPlug pSrc)FBPlug
DisconnectSrcAt(int pIndex)FBPlug
Enable(HFBModel pModel)FBConstraint [virtual]
EnableObjectFlags(FBObjectFlag pFlags)FBComponent
EndChange()FBPlug
EvaluateAnimationNodes(HFBEvaluateInfo pEvaluateInfo)FBBox [virtual]
FBActor(char *pName, HIObject pObject=NULL)FBActor
FBBox(char *pName, HIObject pObject=NULL)FBBox
FBComponent(HIObject pObject)FBComponent
FBComponentGetLongName(HFBComponent pObject)FBComponent [static]
FBComponentGetName(HFBComponent pObject)FBComponent [static]
FBComponentSetLongName(HFBComponent pObject, char *pName)FBComponent [static]
FBComponentSetName(HFBComponent pObject, char *pName)FBComponent [static]
FBConstraint(char *pName, HIObject pObject=NULL)FBConstraint
FBCreate()FBComponent [virtual]
FBDelete()FBActor [virtual]
FBDestroy()FBComponent [virtual]
FBPlug(HIObject pObject)FBPlug
FBWrapperHolder()FBWrapperHolder
FbxGetObjectSubType()FBBox [virtual]
FbxGetObjectType()FBBox [virtual]
FbxRetrieve(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBConstraint [virtual]
FbxStore(HFBFbxObject pFbxObject, kFbxObjectStore pStoreWhat)FBConstraint [virtual]
FKFingerMultiplierFBActor
FKFingerTipMultiplierFBActor
FKThumbTipMultiplierFBActor
FolderFBComponent
FreezeSRT(HFBModel pModel, bool pS, bool pR, bool pT)FBConstraint [virtual]
FreezeSuggested()FBConstraint [virtual]
GetCurrentSkeletonState()FBActor
GetDefaultSkeletonState()FBActor
GetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3d &pScaleVector)FBActor
GetDst(int pIndex)FBPlug
GetDstCount()FBPlug
GetDstType(int pIndex)FBPlug
GetHIObject() const FBPlug [virtual]
GetInternalClassId()FBComponent [static]
GetLeftGloveReferenceModel()FBActor
GetObjectFlags()FBComponent
GetObjectStatus(FBObjectStatus pStatus)FBComponent
GetOwned(int pIndex)FBPlug
GetOwnedCount()FBPlug
GetOwner()FBPlug
GetOwnerCount()FBPlug
GetRightGloveReferenceModel()FBActor
GetSrc(int pIndex)FBPlug
GetSrcCount()FBPlug
GetSrcType(int pIndex)FBPlug
GetTypeId()FBComponent [virtual]
GetWrapper()FBWrapperHolder
HardSelect()FBComponent
HasLayoutFBConstraint
HasObjectFlags(FBObjectFlag pFlags)FBComponent
HeadPositionFBActor
HipsPositionFBActor
HumanFingerLimitsFBActor
ICallback_Declare(Implementation)FBComponent
InvalidatePropertyEventsParents()FBComponent
IObject_Declare(Implementation)FBConstraint
Is(int pTypeId)FBComponent [virtual]
IsSDKComponent()FBPlug
KObjectEvent(HIRegister pView, HKEventBase pEvent)FBComponent
LeftAnklePositionFBActor
LeftCollarPositionFBActor
LeftElbowPositionFBActor
LeftFootPositionFBActor
LeftHandIndexIndexFBActor
LeftHandIndexMiddleFBActor
LeftHandIndexPinkyFBActor
LeftHandIndexRingFBActor
LeftHandMiddleIndexFBActor
LeftHandMiddleMiddleFBActor
LeftHandMiddlePinkyFBActor
LeftHandMiddleRingFBActor
LeftHandPinkyIndexFBActor
LeftHandPinkyMiddleFBActor
LeftHandPinkyPinkyFBActor
LeftHandPinkyRingFBActor
LeftHandRingIndexFBActor
LeftHandRingMiddleFBActor
LeftHandRingPinkyFBActor
LeftHandRingRingFBActor
LeftHipPositionFBActor
LeftKneePositionFBActor
LeftShoulderPositionFBActor
LeftWristPositionFBActor
LiveFBBox
LockFBConstraint
LongNameFBComponent
mAllocatedFBPlug
MarkerSetFBActor
MarkerSetSizeFBActor
mDummyObjectFBComponent
mGlobalTypeInfoFBPlug [protected, static]
mLocalPtrFBComponent
mNameFBComponent [protected]
mObjectFBPlug [protected]
MoveSrcAt(int pIndex, int pAtIndex)FBPlug
MoveSrcAt(HFBPlug pSrc, HFBPlug pAtSrc)FBPlug
mSDKComponentFBPlug [protected]
NameFBComponent
NeckPositionFBActor
operator delete(void *pvMem)FBComponent
operator new(size_t stAllocateBlock)FBComponent
operator new(size_t stAllocateBlock, int blockType, const char *filename, int linenumber)FBComponent
OutputMarkerSetFBActor
ParentsFBComponent
PivotColorFBActor
PivotSizeFBActor
PlugDataNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
PlugNotify(FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL)FBPlug [virtual]
PlugStateNotify(FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0)FBPlug [virtual]
ProcessNamespaceHierarchy(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
ProcessObjectNamespace(FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true)FBComponent
PropertyAdd(FBProperty *Property)FBComponent [virtual]
PropertyCreate(char *pName, FBPropertyType pType, char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL)FBComponent
PropertyListFBComponent
PropertyRemove(FBProperty *Property)FBComponent
RecordModeFBBox
ReferenceAdd(int pGroupIndex, HFBModel pModel)FBConstraint
ReferenceAddNotify(int pGroupIndex, HFBModel pModel)FBConstraint [virtual]
ReferenceGet(int pGroupIndex, int pItemIndex=0)FBConstraint
ReferenceGetCount(int pGroupIndex)FBConstraint
ReferenceGroupAdd(char *pGroupName, int pMaxItemCount)FBConstraint
ReferenceGroupGetCount()FBConstraint
ReferenceGroupGetMaxCount(int pGroupIndex)FBConstraint
ReferenceGroupGetName(int pGroupIndex)FBConstraint
ReferenceRemove(int pGroupIndex, HFBModel pModel)FBConstraint
ReferenceRemoveAll()FBConstraint
ReferenceRemoveNotify(int pGroupIndex, HFBModel pModel)FBConstraint [virtual]
RegisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
RemoveAllAnimationNodes()FBConstraint [virtual]
RemoveWrapper(HFBScriptWrapper)FBWrapperHolder
ReplaceDstAt(int pIndex, HFBPlug pDst)FBPlug
ReplaceSrcAt(int pIndex, HFBPlug pSrc)FBPlug
RestoreModelState(HFBModel pModel)FBConstraint [virtual]
RightAnklePositionFBActor
RightCollarPositionFBActor
RightElbowPositionFBActor
RightFootPositionFBActor
RightHandIndexIndexFBActor
RightHandIndexMiddleFBActor
RightHandIndexPinkyFBActor
RightHandIndexRingFBActor
RightHandMiddleIndexFBActor
RightHandMiddleMiddleFBActor
RightHandMiddlePinkyFBActor
RightHandMiddleRingFBActor
RightHandPinkyIndexFBActor
RightHandPinkyMiddleFBActor
RightHandPinkyPinkyFBActor
RightHandPinkyRingFBActor
RightHandRingIndexFBActor
RightHandRingMiddleFBActor
RightHandRingPinkyFBActor
RightHandRingRingFBActor
RightHipPositionFBActor
RightKneePositionFBActor
RightShoulderPositionFBActor
RightWristPositionFBActor
SaveModelState(HFBModel pModel, bool pS, bool pR, bool pT)FBConstraint [virtual]
SelectedFBComponent
SetActorTranslation(FBVector3d pTranslationVector)FBActor
SetDefinitionRotationVector(FBSkeletonNodeId pSkeletonId, FBVector3d pRotationVector, bool pSymmetricUpdate=true)FBActor
SetDefinitionScaleVector(FBSkeletonNodeId pSkeletonId, FBVector3d pScaleVector, bool pSymmetricUpdate=true)FBActor
SetHIObject(HIObject pObject, bool pSDKComponent)FBComponent [virtual]
SetLeftGloveReferenceModel(HFBModel pReferenceModel)FBActor
SetObjectFlags(FBObjectFlag pFlags)FBComponent
SetObjectStatus(FBObjectStatus pStatus, bool pValue)FBComponent
SetRightGloveReferenceModel(HFBModel pReferenceModel)FBActor
SetupAllAnimationNodes()FBConstraint [virtual]
SkeletonColorFBActor
Snap(FBRecalcMarkerSetOffset pRecalcOffset)FBActor [virtual]
FBConstraint::SnapFBConstraint
SnapSuggested()FBConstraint [virtual]
SwapSrc(int pIndexA, int pIndexB)FBPlug
TypeInfoFBComponent [static]
UniqueNameFBBox
UnregisterPropertyEvent(FBPropertyEvent *pPropertyEvent)FBComponent
UpdateValues(HFBEvaluateInfo pEvalInfo)FBActor
VisibilityFBActor
WaistPositionFBActor
WeightFBConstraint
~FBComponent()FBComponent [virtual]
~FBPlug()FBPlug [virtual]
~FBWrapperHolder()FBWrapperHolder [virtual]