Prepare the scene

 
 
 

In the following procedure, you prepare the MotionBuilder scene and open the files needed to start this tutorial.

  1. From the menu bar, choose Layout Editing.

    Layout options

    NoteThe default layout is set to Editing.

    The Editing layout displays all the user interface you need to complete this tutorial.

  2. In the Asset browser Resources, click the Tutorials folder.

    The contents of the Tutorials folder appear in the display pane, in Thumbnails display by default.

    Tutorial assets displayed in thumbnails

  3. Drag the mia_fk_runstopturn asset (mia_fk_runstopturn.fbx file) into the Viewer window as shown in the following figure, then select FBX Open > All takes from the context menu that appears.

    A model named Mia appears in the Viewer along with her “Servo arm” Character Extension.

    Mia_fk_runstopturn asset dragged into the scene

  4. From the menu bar, choose File Save As.

    The Save File window appears.

  5. Navigate to a directory other than the default MotionBuilder Tutorials directory where you want to save the file and click Save.

    The Save Options dialog box appears.

    Save Options

  6. Click Save.

    Choosing to save the file to a directory other than the default MotionBuilder Tutorials directory ensures you do not overwrite the original .fbx file.

  7. In the Transport Controls, click Play (A) to view the animation on the Mia character.

    Transport Controls A. Play button

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