Changing constraint priority

 
 
 

Constraints are applied from top to bottom in the Constraints Root folder in the Scene browser. That is, constraints at the bottom of the list are applied last.

To change a constraint’s priority:

If two constraints affect the same model, the constraint closest to the bottom overrides any earlier constraints. However, two separate constraints can influence different properties of a model. For example, if you create a Relations constraint to change the rotation of a cube, and follow it with a Position constraint to change the marker’s position, the marker is rotated using the first constraint and translated using the second constraint. If the second constraint was a Rotations constraint, it would override the Relations constraint. For more information, see Common constraint settings.

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