Prepare the scene

 
 
 

In the following procedure, you prepare the MotionBuilder scene and open the files needed to start this tutorial.

  1. From the menu bar, choose Layout Editing.

    Layout options

    NoteThe default layout is set to Editing.

    The Editing layout displays all the user interface you need to complete this tutorial.

  2. In the Asset browser Resources, click the Tutorials folder.

    The contents of the Tutorials folder appear in the display pane, in Thumbnails display by default.

    Tutorial assets displayed in thumbnails

  3. Drag the mia_servo asset (mia_servo.fbx file) into the Viewer window, then select FBX Open <No Animation> from the context menu that appears.

    A model named Mia (mia_servo asset) appears in the Viewer window as shown in the following figure. This character includes a “Servo arm” that is parented to the right shoulder bone and added as a Character Extension.

    In the Character Controls window, Mia is shown by default as the current character in the Character menu (A).

    A. Character Controls’ Character menu

  4. From the menu bar, choose File Save As.

    The Save File window appears.

  5. Navigate to a directory other than the default MotionBuilder Tutorials directory where you want to save the file and click Save.

    The Save Options dialog box appears.

    Save Options

  6. Click Save.

    Choosing to save the file to a directory other than the default MotionBuilder Tutorials directory ensures you do not overwrite the original .fbx file.

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