In the following procedure, you add a clip to the Character track in the Story window.
To add a clip:
NoteThis procedure assumes you have just completed the previous procedure.
See Blend two clips.
- In the window , drag the Zoom button ( ) or use the keyboard shortcut Ctrl-drag to zoom out of the .
- Go to the and drag the run_boom asset in the next to the second clip.
- Drag the run_boom.fbx clip so that it begins at frame 36 (where the second clip ends).
- Deselect the new clip.
- In the , right-click the and choose from the context menu.
The time range is resized to fit the length of the clips.
- Deselect the new clip, then right-click the Character track and select from the context menu.
- Play the animation.
Mia runs, turns, then, there seems to a jump in the animation and Mia is thrown forward as if propelled by an explosion.
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