In the following procedure, you test the new walk cycle clip to see if it loops smoothly.
See Process the clips.
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mia_walk_cycle.fbx clip stretched to frame 116
Character Track context menu
The time range is resized to fit the length of the clip, as shown in the following figure.

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Character Track shown muted
In this tutorial, you took a short clip of animation and turned it into a looping walk cycle. In the next tutorial, Manipulating Clips, you learn how to edit character animation by modifying clips.
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