Using textures with materials

 
 
 

The Texture and Layered Texture assets can be attached to Material properties. Except for the Diffuse property, however, shaders are needed to see the result in the viewer. To see the textures or result of textures, see the following table:

Material property Texture Shader Additional asset
Diffuse Texture and Layered Texture n/a n/a
Emisive, Ambient, Specularity, Shininess, Transparency, Reflectivity, Displacement Texture and Layered Texture ORSDK shaders n/a or depends on the shader
Normal Map and Bump Map Texture and Layered Texture Bump Map shader or Dynamic Lighting At least one Light in the scene.

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