Depending on how heavy your scene is, you may want to test it out before applying a texture to your models.
To test a texture:
- Drag a cube object into the scene from the Asset browser.
- Apply the shader, texture, or material you want to test by dragging it from the Asset browser onto the cube.
- Adjust the settings for the shader, texture, or material using the settings in the Navigator window.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License