You can select a video file as a texture’s media, then access its information in the Video settings.
The following steps describe attaching a texture to a materials Diffuse property. For attaching textures to other material properties and seeing a result in the Viewer window, see Materials working with shaders and textures and Advanced material settings.
The texture is attached to the material’s Diffuse property. If the model had no material applied to it, a new material is also added to the scene; it is automatically applied to the model and the texture is attached to its Diffuse property.
The Video settings appear in the Navigator window. For more information about configuring the Video settings, see Video.
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License