To display a model’s polygons:
         
         
            - Drag the Faceted shader from the Shaders folder in the Asset browser, and drop it onto your model. 
- Select Replace by Type from the context menu that appears. 
               NoteThere are no controls for the Faceted shader; the polygons are drawn from the model. 
                   
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
 Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License