Used with Character tracks, character clips let you animate characters with keyframes and .fbx files.
Before you can create a character clip, you must open a file containing a characterized character.
To create a character clip, from the Asset browser, drag an .fbx file containing motion data or keyframe animation plotted to any characterized skeleton onto the Asset Track list.
A Character Track appears and a clip is created from the .fbx file.
You can also use keyframes to create a character clip. Your character must be characterized.
To create the clip using keyframes:
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