The Handle Manipulation settings represent the translation and rotation modes you use when transforming objects with Handles.
Property | Function |
---|---|
Translation Mode menu | Select Rigid to lock the rotation of the effector. This is useful when you work with a character’s hand and a prop. |
Translate in Local | Activate to translate the object(s) relative to its Local coordinates, instead of the Scene’s coordinates. |
Rotate in Local | Activate to rotate the object(s) relative to its Local coordinates, instead of the Scene’s coordinates. |
Manipulate Around Handle | Activate to make the manipulator assume the Handle’s position. You can use the Handle as the pivot for the object’s translation and rotation. |
Manipulate Around Origin menu | When Manipulate Around Handle is activated, select from this menu which handle you want to use as a center of manipulation. Select Prefer 2D to use the 2D Handle or Prefer 3D to use the 3D Handle. |
Default Manipulation Mode menu | Lets you set a default manipulation mode (translation, rotation, scaling, and so on,) to be the active mode whenever you select the handle. See Manipulate objects. |
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