Activating and disabling shaders

 
 
 

Disable shaders when you want to temporarily remove the effect of the shader from an object. This can be useful when you are working on a scene with many shaders that are slowing your system down. There are three ways to do this:

Properties window

  1. Select the shader that you want to disable in the Scene browser.
  2. Open the Properties window and disable the Enable option.
  3. Activate the Enable option to restore the shader.

    Properties window A. Edge Cartoon shader Enable option

Scene browser

  1. Expand the Shaders folder in the Scene browser.
  2. Right-click the shader you want to remove and select Detach Shader from all Objects. Every instance of this shader is removed.

    The shader remains in the Scene browser’s Shaders folder, so you must reapply the shader to the model if you want to use it again.

Shader manager

  1. Select the model with the shader you want to remove in the Viewer window.
  2. In the Scene browser, double-click the Shaders folder. The Shader Manager displays.
  3. In the Shader columns area of the Shader Manager, select No Shader to detach the selected shader from the selected object.

    If you have no model selected, the No Shader option affects all models in the scene.