Saving a character animation

 
 
 

To save a character animation:

  1. In the Character Controls window, select the > File > Save Character Animation option.

    The Save File dialog box appears.

  2. Browse to the location you want to save the file, enter a file name, then click Save.

    The Save Character Animation Options dialog box appears.

  3. Select the options you want to use, and make sure the take you want to save is selected in the Takes list.

    For more information on these options, see File menu.

  4. Click Save.

    The character animation is saved as an .fbx file. Now that you saved character animation, you can transfer it to any character using the Load Character Animation option. See Loading poses for more information.

    You can also copy or retarget this animation to other characters, use it as a Character Input, or use it as a character clip in the Story window.