You can specify an asset, model, or other object whose orientation defines the Up for the object as your World Up type object.
World Up type | Description |
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Scene Up | Specifies the direction of the world up vector relative to the scene's axis. |
Object Up | Lets you use a specific object in the scene influence the rotation of the constrained object. To set an object, select the Aim constraint, expand the World UP Object asset list, and select an object in the scene. |
Object Rotation Up | When World Up Type is Object Up, this is the object from which the World Up Vector is derived. |
Vector | Activates the WorldUpVector values where you can specify a precise X, Y, or Z coordinate of the world up vector. |
None | Specifies no World Up Vector for the constrained object. |