Understanding audio settings

 
 
 

The audio settings help to adjust the speed of the audio, select left, right, or both channels, and so on. The audio settings appear in the Navigator window and in the Resources window > Properties tab.

From the Audio Settings in the Navigator window, click:

The following table explains the audio settings in the Resources > Properties tab.

NoteThe setting name mentioned within brackets is the corresponding name that appears in the Audio Settings pane of the Navigator window.
Audio Setting Description
Path Path from where the audio file is imported
Destination Destination device to play the audio file.

Choose the destination device from the list of all the connected audio devices.

Src In Point The count of audio samples recorded in the source audio sequence, and the starting frame of the audio file. This information is stored as a time stamp, only in the BWAV header files and not in the WAV files.
Src End Point The last frame of the source audio file.
Src Duration The total number of frames included in the source audio file.
NoteThe Src In Point, Src End Point, and Src Duration are the existed parameters when the source audio files was recorded. So you cannot alter the data in these fields.
Dst In The frame from which the audio plays in the selected destination (output device such as speakers).
Dst End The last frame of the audio file.
Dst Duration The total duration of the audio file.
NoteAlter the Dst In, Dst End, and Dst Duration values to specify the start and end time to play the audio file.
Scrubbing (Enable Shuttle) Enables the shuttle mode. You can shuttle the audio, back and forth, between the start and end frames in the time line.

To shuttle the audio, back and forth, press J and the left mouse button simultaneously and move the mouse to the left or right on the Timeline. This option helps to hear the audio by increasing and decreasing the speed without manually changing the value of Speed.

Type (Bits) Specifies the number of bits of information recorded for each audio sample. The depth of bit (8, 16, or 24) directly corresponds to the resolution and quality of an audio sample.
Rate (Hz) Specifies the audio sample count per second.
NoteType and Rate values are part of the header information of the audio file.
Channels Specifies whether the source audio is a mono (1.0) or stereo (2.0) file.
Use Channel The Left or Right (mono) and Left+Right (dual) channels are supported. If you select only the Right or Left channel, then the graphical representation of the unselected channel appears faded in the Navigator window.
Access Mode (Media Access) Specifies from which location to pick and play the audio file. You can choose Disk or Memory as the location to pick the audio file.
Take Specifies the current take to which the audio file is assigned to. You can change the Take value, if there are many audio files and want to assign each audio file to different Takes.
Constrain Dst to Take Restricts from modifying the Dst In value.
NoteTurning on this option, automatically turns on the Lock Speed option.
Relative Path The location of the audio file.
Speed The velocity at which sound travels in a given medium under specified conditions. Increase or decrease the audio speed according to the slow or fast movements in your animation scene.

Using this option, you can adjust the audio speed from 0.01 to 10. This means, you can play the audio 100 times slower or 10 times faster than the original speed (1.0).

See the Audio settings topic for more information.

To get the relative path of the audio file:

  1. From the File menu, select Save As.

    The Save As window appears.

  2. Specify a name for the file, and click Save.

    The path where you saved the file with audio content appears in the Relative Path field. You can use the relative path, later, to open the file with the audio content.