To save a model and all of its assets:
- Right-click the model in the Scene browser and choose Select Branch from the contextual menu.
The model and its constraint are selected.
- With the branch selected, select File > Save Selection.
The saving procedure is identical to selecting File > Save As. See Saving assets to an .fbx file.
Tip
You do not have to select takes or associated materials (material and texture assets) when selecting assets for Save Selection.
Take and material embedding are already specified during the saving process.