Use the SpaceBall device as a simple input device to manipulate cameras and selected objects in the Viewer window.
In order to use the SpaceBall device in MotionBuilder, the SpaceBall device and its driver must be installed.
SpaceWare software is installed with the SpaceBall driver and has settings that can override MotionBuilder. Be sure that the SpaceWare settings do not conflict with the SpaceBall device settings in MotionBuilder.
Manipulating Objects with a SpaceBall Device
Hold the SpaceBall in your left hand, select an object in the Viewer window with your mouse in your right hand, then rotate the object using the SpaceBall device. When no objects are selected, you can move the camera freely in the Viewer window.
Consult the SpaceBall documentation for more information about configuring the SpaceWare software.
Playing Recorded Spaceball data
To play data recorded with Spaceball as a device:
To play data recorded with SpaceBall as a manipulator:
This is the same as creating a new Relations constraint and connecting the connectors of the selected object with the SpaceBall connectors. Clicking this button again removes the constraint.
See SpaceBall Device, and Manipulating Objects with a SpaceBall Device for more information.
See SpaceBall Device, and Spaceball Recording Limitations for more information