Updating, adding, or deleting objects
 
 
 

You can update and/or add new objects to the other application by selecting them and clicking the Update button or selecting Update Current Scene. Objects are not deleted using the Update functionality. If you no longer want to use an object in the scene, you must delete it.

Selecting Update Current Scene adds non-existing scene objects, while selecting Add to Current Scene duplicates existing objects instead of updating them.

To update an existing object

  1. Select the objects you want to update. If nothing is selected, previously sent objects will be updated.
  2. To update the objects, click the Update button on MotionBuilder's status bar or select File > Send to 3ds Max > Update Current Scene.

    Your 3ds Max scene is now updated with the changes you made in MotionBuilder.

To add objects

  1. Save the changes you have made to the scene.
  2. In the Navigator window, Viewer window, or Character Controls, select the objects you want to add, then select File > Send to 3ds Max > Add to Current Scene.

To remove an object

  1. To remove objects that you no longer want in a scene, you must delete each object separately in both the MotionBuilder and 3ds Max scenes.

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