The Characterization Tool has the following main areas:
Characterization Tool A. Menu button B. Toolbar C. Current character menu D. Figure and name match views
The following table provides a brief overview of tasks using the Characterization Tool.
To... | Do this |
---|---|
Create a new character definition | Click . |
Map a bone | Select one of the following methods:
|
Change a mapped bone |
Right-click the cell and select Change Assigned Bone . In the pop-up that appears, start to type the name of the bone you want to use instead, then press Enter or click Ok. Maya automatically lists suggested bone names from the current skeleton as you type. |
Clear a mapped bone |
Right-click the cell in the Figure view and select Clear Assigned Bone from the pop-up menu. |
Clear all mapped bones in the current view (full body, hands, feet, or spine view) |
Right-click anywhere in the view and select Clear All in View . |
Clear all mapped bones for the current character |
Right-click anywhere in the view and select Clear All from the pop-up menu. |
To map mirror pairs of bones | Activate and configure mirror matching. |