Tutorials > 
Editing Character Animation
 
 
 

This tutorial guides you through the procedures necessary to modify animation by creating layers of animation. You modify the animation plotted to the character’s Control rig on two separate layers, then combine the original animation and your modified animation.

The following asset is required for this tutorial:

NoteThe tutorial assets can be found in the Tutorials folder in the Asset Browser and in the Tutorials folder in the MotionBuilder directory on your system.