Making an object transparent
 
 
 

To make an object transparent:

  1. Drag the Flat shader from the Asset browser and drop it on a model in the Viewer window.
  2. Select Append.
  3. Adjust the object’s brightness with the Luminosity slider, if desired.
  4. Choose a form of transparency for the object with the Transparency Type menu.
  5. Adjust the amount of transparency applied to the object with the Transparency Factor slider.

If there is a texture applied to the object, its Alpha channel is affected. If there is no texture, the object’s material Transparency property is affected.