Adding Cameras to your scene
 
 
 

You can use the default Producer cameras to view your scene or you can create a custom camera. See Selecting a Producer camera, Creating a custom camera, and Creating a stereo camera.

To use a Producer camera in your scene:

  1. In the Viewer window, click View.
  2. From the View menu select either Perspective > Producer. If you want a fixed camera view, select View > Orthographic and choose a preset orthographic camera view, such as Producer Left.
    Tip

    There are keyboard shortcuts for each Producer camera view so you can switch between views quickly.

    The Producer camera view is automatically created as the current camera and the Viewer window switches to the new view as soon as a new Producer camera is selected.

To add a Custom camera in your scene:

  1. Drag a Camera asset into the Viewer window from the Asset browser.

    The camera is added to the Scene browser’s list of Custom cameras, beneath the Camera switcher.

  2. Rename the custom camera by right-clicking it in the Scene browser’s Cameras folder or the Viewer window, then selecting Rename from the contextual menu.
    Tip

    You can add multiple custom cameras if you double-click the Camera asset in the Asset browser and then click anywhere within the Viewer window to place a camera at that point. Press Escape to cancel the operation or Enter to accept it.

  3. To view through the new custom camera, make it the current camera. See Making a camera current.

To add a Stereo camera in your scene:

  1. In the Viewer window, click View.
  2. From the View menu select Perspective > Create New Stereo camera.

or

  1. Drag a stereoCamera asset into the Viewer window from the Asset browser.
  2. The stereoCamera, stereoCamera_Left, and stereoCamera_Right cameras are added to the Scene browser’s list of cameras, beneath the Camera switcher.