Batch errors
 
 
 

When batch loading, saving, or converting, there may be situations in which a Batch Error dialog box opens, informing you of one of the following errors:

Input Actor is not specified

The Character source is not set to Actor Input, or the Actor that the Character is using as its source does not have a Marker set.

Actor input markerset is not correctly associated with models

Indicates a problem with the Actor that the Character uses as its source. The Actor’s Marker set was not set up properly, and it may be missing required mapping.

Can’t open ASF skeleton file

This message appears when you try to batch load or convert with an Acclaim .amc file that does not have a matching .asf skeleton file. Use the Skeleton File field to specify the path name of the skeleton file(s).

Not enough memory to complete operation

When batch loading, this message appears if you fill all available memory. If this message appears while performing a batch convert operation, activate Use Single Take to use the same take for all conversions.

NoteYou cannot use the Batch window to convert .fbx files created with FBX Plug-ins versions 200611 and later. If you want to perform a batch conversion, you must first use the FBX Plug-ins or FBX Converter to save the files in MB 7.5 / 2006.08 format and then perform the batch conversion. You can download the FBX Plug-ins and the FBX Converter at http://www.autodesk.com/fbx.