The process of animating a head model with motion capture data is similar to the process of animating a character with motion
capture data. While an Actor is used to map motion data to a character, an Actor Face is used to map motion data to a Character
Face.
To animate a face with motion capture data:
- Load a motion data file containing optical markers or magnetic sensors with animation, and ensure that the motion data markers
are facing the positive Z-axis.
NoteCompatible motion file formats include .aoa, .mcd, .trc, and .c3d.
- Add an Actor Face to the scene. See Adding an Actor Face to the scene.
- Connect the motion capture data to the Actor Face. See Connecting an Actor Face to motion capture data.
- Add a Character Face to the scene and define the generic expressions in the Character Face settings. See Adding a Character Face and Defining a generic expression.
- Connect the Actor Face to the Character Face. See Connecting an Actor Face to a Character Face.
The optical marker data is now set up to drive the expressions on your character’s face.