The process of animating a head model with motion capture data is similar to the process of animating a character with motion
            capture data. While an Actor is used to map motion data to a character, an Actor Face is used to map motion data to a Character
            Face.
         
         To animate a face with motion capture data:
         
         
            - Load a motion data file containing optical markers or magnetic sensors with animation, and ensure that the motion data markers
               are facing the positive Z-axis.
               NoteCompatible motion file formats include .aoa, .mcd, .trc, and .c3d.
                   
- Add an Actor Face to the scene. See Adding an Actor Face to the scene. 
            
- Connect the motion capture data to the Actor Face. See Connecting an Actor Face to motion capture data.
            
- Add a Character Face to the scene and define the generic expressions in the Character Face settings. See Adding a Character Face and Defining a generic expression.
            
- Connect the Actor Face to the Character Face. See Connecting an Actor Face to a Character Face.
               The optical marker data is now set up to drive the expressions on your character’s face.