Drawing state for drawing to the UV texture window with custom shapes.
This class is used by drawUV method of MPxSurfaceShapeUI to specify the current UV drawing state for a user defined shape. API users must override the canDrawUV method on MPxSurfaceShapeUI to recieve drawUV calls. The only situation where the drawing style can change is during a selection event. However, selection events are currently not passed onto the API user. Therefore, most of the functionality in this class is place holder for future work.
#include <MTextureEditorDrawInfo.h>
Public Types |
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| enum |
DrawingFunction { kDrawFunctionFirst = 1, kDrawWireframe = kDrawFunctionFirst, kDrawEverything, kDrawVertexForSelect, kDrawEdgeForSelect, kDrawFacetForSelect, kDrawUVForSelect, kDrawFunctionLast = kDrawUVForSelect } |
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Draw modes. More... |
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Public Member Functions |
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| MTextureEditorDrawInfo () | |
| Constructor. |
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| MTextureEditorDrawInfo (const MTextureEditorDrawInfo &in) | |
| Copy constructor. |
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| virtual | ~MTextureEditorDrawInfo () |
| Destructor. |
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| DrawingFunction | drawingFunction () const |
| Indicates the current drawing state for a
drawUV method call. |
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| void | setDrawingFunction (DrawingFunction func) |
| Sets the current drawing state. |
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Static Public Member Functions |
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| static const char * | className () |
| Returns the name of this class. |
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| enum DrawingFunction |
Draw modes.
| MTextureEditorDrawInfo | ( | const MTextureEditorDrawInfo & | other | ) |
Copy constructor.
| [in] | other | texture draw info object to copy |
| MTextureEditorDrawInfo::DrawingFunction drawingFunction | ( | ) | const |
Indicates the current drawing state for a drawUV method call.
| void setDrawingFunction | ( | MTextureEditorDrawInfo::DrawingFunction | func | ) |
Sets the current drawing state.
Currently the API user is unable to set these values. All drawing state values are determined internally and passed onto the API programmer.
| [in] | func | drawing function. |
| const char * className | ( | ) | [static] |