This reference page is linked to from the following overview topics: スレッド化と Maya, API クラスとプラグイン, サンプル C++ プラグインの説明.
Methods for managing spin locks on threads created with MThreadPool and MThreadAsync.
Lightweight spin-lock class to be used with threads created by MThreadPool and MThreadAsync.
#include <MSpinLock.h>
Public Member Functions |
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| MSpinLock () | |
| Create new spin lock object. |
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| ~MSpinLock () | |
| Destructor. |
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| void | lock () |
| Create a lock. |
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| void | unlock () |
| Release the current lock. |
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| bool | tryLock () |
| Attempt to lock the object. |
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| MSpinLock | ( | ) |
Create new spin lock object.
The object is created unlocked.
| ~MSpinLock | ( | ) |
Destructor.
Calling the desctructor on a locked spin lock object does not unlock the object. That must be done by calling unlock() before calling the destructor.
| void lock | ( | ) |
Create a lock.
If the object is available it is locked immediately. If it is already locked by another thread, this function waits until the other thread has unlocked it, then creates the lock.
| bool tryLock | ( | ) |
Attempt to lock the object.
If the object is already locked by another thread, the function returns right away.