StateManip function set.
The StateManip allows the user to switch between multiple states. It is drawn as a circle with a notch. Each click on the circle increments the value of the state (modulo the maximum number of states). This manipulator generates an integer value corresponding to the state of the manip.
#include <MFnStateManip.h>
Public Member Functions |
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virtual MFn::Type | type () const |
Function set type. |
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virtual | ~MFnStateManip () |
Destructor. |
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MFnStateManip () | |
Default constructor. |
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MFnStateManip (MObject &object, MStatus *ReturnStatus=NULL) | |
Constructor. |
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MFnStateManip (const MDagPath &object, MStatus *ret=NULL) | |
Constructor. |
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MObject | create (MStatus *ReturnStatus=NULL) |
Creates a new StateManip. |
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MObject | create (const MString &manipName, const MString &stateName, MStatus *ReturnStatus=NULL) |
Creates a new StateManip. |
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MStatus | connectToStatePlug (MPlug &statePlug) |
Connect to the state plug. |
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MStatus | setInitialState (unsigned int initialState) |
Sets the initial state of the StateManip.
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MStatus | setMaxStates (unsigned int numStates) |
Sets the maximum number of states that the
StateManip will have. |
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unsigned int | maxStates (MStatus *ReturnStatus=NULL) const |
Returns the number of maximum states.
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unsigned int | state (MStatus *ReturnStatus=NULL) const |
Returns the current state. |
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unsigned int | positionIndex (MStatus *ReturnStatus=NULL) const |
Returns the index of the position of the
StateManip. |
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unsigned int | stateIndex (MStatus *ReturnStatus=NULL) const |
Returns the index of the state. |
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MFnStateManip (const MObject &object, MStatus *ret=NULL) | |
Constructor. |
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Protected Member Functions |
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virtual const char * | className () const |
Class name. |
~MFnStateManip | ( | ) | [virtual] |
Destructor.
Class destructor.
MFnStateManip | ( | MObject & | object, |
MStatus * | ReturnStatus =
NULL |
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) |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFnStateManip | ( | const MDagPath & | object, |
MStatus * | ReturnStatus =
NULL |
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) |
Constructor.
Class constructor that initializes the function set to the given constant MDagPath object.
[in] | object | The const MDagPath to attach the function set to |
[out] | ReturnStatus | The return status |
MFnStateManip | ( | const MObject & | object, |
MStatus * | ReturnStatus =
NULL |
||
) |
Constructor.
Class constructor that initializes the function set to the given MObject.
[in] | object | The MObject to attach the function set to |
[out] | ReturnStatus | the return status |
MFn::Type type | ( | ) | const [virtual] |
const char * className | ( | ) | const [protected, virtual] |
Creates a new StateManip.
This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite StateManip.
The name that appears in the feedback line is "state"
[out] | ReturnStatus | return status |
MObject create | ( | const MString & | manipName, |
const MString & | stateName, | ||
MStatus * | ReturnStatus =
NULL |
||
) |
Creates a new StateManip.
This function set's object is set to be the new manipulator.
This method should only be used to create a non-composite StateManip.
The name that appears in the feedback line is specified by the stateName argument.
[in] | manipName | Name of the manip for UI purposes. |
[in] | stateName | Label for the state value which appears in the feedback line. |
[out] | ReturnStatus | Status code. |
Reimplemented from MFnDependencyNode.
Connect to the state plug.
The data type corresponding to the statePlug is a int integer.
[in] | statePlug | the state plug |
MStatus setInitialState | ( | unsigned int | initialState | ) |
Sets the initial state of the StateManip.
[in] | initialState | initial state of the StateManip |
MStatus setMaxStates | ( | unsigned int | numStates | ) |
Sets the maximum number of states that the StateManip will have.
The default number of maximum states is 4.
[in] | numStates | the maxiumum number of states |
unsigned int maxStates | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the number of maximum states.
[out] | ReturnStatus | return status |
unsigned int state | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the current state.
[out] | ReturnStatus | return status |
unsigned int positionIndex | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the index of the position of the StateManip.
The data type corresponding to this index is MFnNumericData::k3Double.
[out] | ReturnStatus | return status |
unsigned int stateIndex | ( | MStatus * | ReturnStatus =
NULL |
) | const |
Returns the index of the state.
The data type corresponding to this index is a int integer.
[out] | ReturnStatus | return status |