Builds an image containg the UVs of the selected objects.
Long name (short name) | Argument Types | Properties | |
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antiAliased (aa) | bool | ||
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blueColor (b) | int | ||
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entireUVRange (euv) | bool | ||
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fileFormat (ff) | unicode | ||
Output file format. Any of those keyword: “iff”, “sgi”, “pic”, “tif”, “als”, “gif”, “rla”, “jpg” Default is iff.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
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greenColor (g) | int | ||
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name (n) | unicode | ||
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overwrite (o) | bool | ||
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redColor (r) | int | ||
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uMax (umx) | float | ||
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uMin (umn) | float | ||
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uvSetName (uvs) | unicode | ||
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vMax (vmx) | float | ||
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vMin (vmn) | float | ||
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xResolution (xr) | int | ||
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yResolution (yr) | int | ||
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Derived from mel command maya.cmds.uvSnapshot
Example:
import pymel.core as pm
# Create a polygonal sphere
pm.polySphere()
# Result: [nt.Transform(u'pSphere1'), nt.PolySphere(u'polySphere1')] #
# Save the UVs in a image
pm.uvSnapshot( o=True, n='/tmp/uvImage2.iff', xr=256, yr=256 )