Untrim the surface.
Long name (short name) | Argument Types | Properties | |
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caching (cch) | bool | ||
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constructionHistory (ch) | bool | ||
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curveOnSurface (cos) | bool | ||
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name (n) | unicode | ||
Sets the name of the newly-created node. If it contains namespace path, the new node will be created under the specified namespace; if the namespace does not exist, it will be created. |
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noChanges (nc) | bool | ||
nodeState (nds) | int | ||
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object (o) | bool | ||
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replaceOriginal (rpo) | bool | ||
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untrimAll (all) | bool | ||
if true, untrim all the trims for the surface else untrim only the last trimFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list. |
Derived from mel command maya.cmds.untrim
Example:
import pymel.core as pm
# Untrim surface with history.
pm.untrim( 'surface', ch=True )
# Untrims surface without history.
pm.untrim( 'surface', ch=False )