Create a new context to crease components on polygonal objects In query mode, return type is based on queried flag.
Long name (short name) | Argument Types | Properties | |
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createSet (cs) | unicode | ||
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exists (ex) | bool | ||
extendSelection (es) | bool | ||
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image1 (i1) | unicode | ||
image2 (i2) | unicode | ||
image3 (i3) | unicode | ||
relative (r) | bool | ||
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Derived from mel command maya.cmds.polyCreaseCtx
Example:
import pymel.core as pm
# Create a poly plane
pm.polyPlane(w=10, h=10, sx=1, sy=1, n='pPlane1')
# Create a new poly crease context, then switch to it
pm.polyCreaseCtx('polyCreaseCtx1')
pm.setToolTo('polyCreaseCtx1')